Click to reveal Your IP: Onis Shadow https://finalbastion.com/wizard101-guides/w101-gear-jewels-mounts/card-giving-triangle-jewels-part-2/. Note: Wards created by this spell are universal. Thus, I will need all of your help! Spell Effect: Convert 3 heal over times on opponent into negative charms on opponent. Spell Effect: Gives a shadow pip to both the caster and the target. Trap stacking getting a nerf is long overdue. Were left to assume that Fire will have spells that create a DoT. Any gambit spell that consumes blades DOES count the consumed blades (if they apply to that spell) as buffs. Weve already seen how Backfire can create a potentially 5 round DoT, and theres likely another ramp spell on the horizon that can similarly create a long DoT. Every school seems to have something to look forward to with the spells so far, with one major catch: we dont have the full picture. Deals 810 Storm Damage to single target, and removes up to 2 positive Charms for 2 Heal over Time effects from the player who casts the spell, restoring about 580 Health over 4 Rounds each. This wheel helps dictate how each school should interact with each other and where each school can pull different abilities from others. Pip Cost: 3 The Rhoshambo wheel below shows Balance in the middle, a clear neutral. For more in-depth analysis of the Rhoshambo Wheel check out our previous article here. Level: ??? This is not indicating that players are getting a third shadow pip spot but instead leaves room for that change should it ever arrive into the game. Caldera Jinn Your IP: Click to reveal Perhaps theres a specific boss fight or another spell with which this spell is meant to be used in combination. Soft counters can be read similarly to the basic wheels as follows: Fire soft counters Myth; Myth soft counters Ice; Ice soft counters Death; Death soft counters Storm; Storm soft counters Life; Life soft counters Fire. Scion of Fire Wall of Blades used my aura. Similarly to Putrefaction, Wall of Blades would be an extremely strong spell for Ice in the current meta as well as an attractive Enfeeble alternative for other schools. Updates have been broken up into Weeks and can be navigated via the Table of Contents down below. Note: Shields created by this spell are 25% Tower Shields. Source: ??? In addition to the PvP Rhoshambo spells, two more spells were added with this update that are also PvP Only. Source: ??? This system is definitely worth understanding. Eye Of Vigilance Each school professor is waiting with 7 new Rhoshambo PvP Spells for each class. However, the spell creates weaknesses, which are a Death-associated hanging effect. This website is using a security service to protect itself from online attacks. These items are usually exclusive to the bundle itself, often going with an overall theme represented by the name of the bundle.For example, the Great Detective Bundle consists of items pertaining to those . Guides, Pets, Spells, Quests, Bosses, Creatures, NPCs, Crafting, Gardening and more! Sharpened Blade and Potent Trap also come on gear, meaning yet another variation of an enhanced blade or trap. Scion of Balance seems to treat pips as Balance-associated effects, which is similar to what is expected based on Beastmoon. Weaknesses will be -40% to targets school for spirit/elemental schools. What I want to point out is that this is the only spell here that doesnt create hanging effects associated with the school to which the spell belongs. At 3 pips, theyre about as high as youd want to go without a mastery. 40 Removes up to 3 negative Charms from self to apply up to 3 -50% Damage or Steal Wards on self; PvP Only 3 Thieving Dragon. Deck setups and Pips. Follow, Our Wizard101 guild is looking for additional members that are interested in raiding 1-2 times on a weekly basis. Level: ??? Ratbeard did mention Life getting a new damage scion though, so who knows. The likely Storm and Life Jinn ramps similarly might not be as strong outside of gambit play (due to the current weakness of HoTs and lack of stacking DoTs/set damage of ramp-created DoTs, respectively). Also KI: Let give Myth Shift . Energy Transfer As part of the largest Wizard101 Community and Wizard101 Forums online, this is a community wiki that anyone can contribute to! Also KI: Here you go Storm with two new spells to ruin Fire Wiz. We already have created guides for each of them, but if you take a look at each, youll need to employ a certain tactic to ensure an efficient victory charms & wards stacking. Moreover, we can confirm that these spells are not the spells being released as the ones for the new rumored world of Lemuria. If you have any specific gear pieces in mind leave us a comment below so we can share them! Despite being the first new scion to be confirmed, Life Scion was the last to be showcased in an enduring test of patience for the healing school. Source: ??? balance spells wizard101 WIZARD101 ALL BALANCE SPELLS FROM TRAINERS 1- spell: Scarab LEVEL: 1 Traps will be +40% to casters school for spirit/elemental schools. Onis Attrition While a school specific shield may cast can be more useful on a particular deckathalon - may cast tower shield will be useful in all of them. Speaking of teasers, we have quite a surprise for you below an exclusive spell reveal! It is safe to say that from the above teasers that the Death school has not been forgotten. Simultaneously removing opposing buffs (protected or not) and defending yourself is an excellent counter to bladestacking. Pip Cost: 7 Also, cloaked blades sadly dont stack with others :/, Ha not bad; most people have the 1 in a One Million Badge. These spells are not strictly Rhoshambo spells but they heavily tie into each schools ability to satisfy certain gambit conditions. Authors Note 1/12/2023: Spells have been updated to mirror all changes made during the Fall 2022 Spell Audit. October is finally here and along with colder weather, we also get closer to another Wizard101 test realm. Wizard101 Blades and Traps Revised April 7, 2021 April 8, 2021 Ravino Blades and Traps Revised What's behind the change? KI: I will keep giving Fire School DoT spells, Also KI: Let give Life Triage, Mass Triage For those who have been keeping up, weve seen lots of changes moving in and out of test realm. It seems clear that Doom Oni is meant to pair with Onis Morbidity. Source: ??? Wall of Blades. THIS WAS WIZARD101 STORM SPELLS FULL LIST. This is an entire new system being introduced into the main game, and we cant assume anything about it yet. Righting the Scales I could make a table or mock up the spells, but Ill leave that to you all. I agree. Because these TCs cannot be obtained in any other way other than the pack, it makes these TCs very rare and valuable. Potent Trap is not available on pets as of now. Spell Effect: 500 Death damage, convert half to health; x2 damage if 4 or more positive wards (shields) on self; if gambit condition is met, remove shields from self. Click to reveal The shield from Athena Battle Sight, the windstorm from Queen Calypso, the Juju from Efreet, the debuffs from Loremaster, and the list goes on! Onis Naturalism. Wall of Blades Spell Description: Removes up to three blades from the opponent. This is an interesting direction that I think could be great for the game. As it stands I dont see myself using them much except for the occasional boss or perhaps some iconic cheater or two. Now you might wonder what exactly it means for schools to have advantage over each other. Your email address will not be published. Well, weve seen that Storm has a spell called Onis Attrition. Thus, you will only have access to one your main schools blade. Jinns Defense. The other big surprise comes in the form of both the Tribunal Oni and Onis Shadow, both being balance spells. Wizard101: SHARPEN BLADE, POTENT TRAP, & PRIMORDIAL 30,402 views Jun 23, 2016 510 Dislike Share Save ZenmasterBlue 87.3K subscribers Thanks for watching! NOTE: This spell will not give shadow pips to any target who does not have shadow pip slots nor will it give players more pips than they can hold. Pip Cost: 3 Source: ??? Traps will be +30% universal for non-spirit/elemental schools. 9. Notably, this gives each school 2 gambit spells that leverage 2 of the 3 schools with which they have synergy (self and backwards-synergy). To see a concise explanation of the ramp spells, check out theRamp Explanation Table. Pip Cost: 7 Note: Wards created by this spell are 40% Ice Traps. The opponent CAN naturally build up to the gambit condition without any work put into the effort so make sure to watch your resources and dont sit on pips too long! There are many interesting directions the Devs could take the meta (yes, including masteries returning to viability), so well have to wait and see. You can get it as a drop from the final bosses in . What can I say that Charlie hasnt already? Some of you might have already noticed that there are rumors of new spells coming to the game and we are here to confirm those rumors. I could anticipate using these spells on bosses / iconic cheaters and side content. Weve seen all of the conditions before on the Oni and Scions (Ill again say that not its not hard to gather which condition goes to which school based on this articles information, and that our spellmaker can give you the damage values for each the spells have 8 pips worth of damage), but the 9 pip damage value puts the Jinn spells in an interesting position. Deals 235-295 ice damage to a single target and steal one shield, REQUIREMENTS:LEGENDARY ARTISAN ( CRAFTING BADGE ), CAN BE OBTAINED FROM CROWNS SHOP PACK: Wysteria Lore Pack, CAN BE OBTAINED BY FARMING: LOREMASTER (THE ATHENEUM) IN DRAGONSPYRE, Deals 450-530 ice damage to a single target and add -25% accuracy, CAN BE OBTAINED FROM CROWNS SHOP PACK: Knights Lore Pack, Deals 295 ice damage to all enemies + 265 overtime 3 rounds, CAN BE OBTAINED FROM CROWNS SHOP PACK: Winter Wonder Pack ( holiday pack ), CAN BE OBTAINED BY FARMING: LOREMASTER (THE ATHENEUM) IN DRAGONSPYRE, Deals 495 ice damage to a single target and stun the target for 1 round, CAN BE OBTAINED FROM CROWNS SHOP PACK: Shamans Lore Pack, stun the target for 1 round and add 2 stun blocks on the target, Convert the next ice damage attack into a fire damage attack, add a shield with X damage ( 125 damage per pip ), Deals 70 ice damage to a single target + 480 overtime for 3 rounds, TRAINER LOCATION: Grizzleheim > Northguard, add +40% ice damage blade to next ice damage spell, LEVEL:55 and require to start Grizzleheim, add a shield with X damage ( 175 damage per pip ), TRAINER LOCATION: Grizzleheim> Northguard, Deals 35 ice damage to all enemies + 660 overtime damage for 3 rounds and taunt all enemies, Deals 740-840 ice damage to a single target and stun the target for 1 round, LEVEL:75 and requires some quests from Grizzleheim ( Frozen Armor and Legion Shield quests ), summon an ice minion to help you in battle rank 5, TRAINER LOCATION: Marleybone> Regents Square, GIVER LOCATION: Marleybone> Regents Square, Deals 650 ice damage to a single target and add +10% ice armor pierce blade and add 1 normal pip, Deals 835-935 ice damage to a single target and destroy 2 pips from the enemy, DEALS 790-910 ice damage to a single target and add a shield with -50% to self, GIVEN BY: RENFIELD FLYGOB ( in Darkmoor part 3 ), Deals 95 ice damage per pip to all enemies, TRAINER LOCATION: ARCANUM>PANOPTICON > Hall of Thaumaturgy, GIVER LOCATION: ARCANUM>PANOPTICON > Hall of Thaumaturgy, DEALS 732 ice DAMAGE ON A SINGLE TARGET OR DIVIDED ON THE NUMBER OF TARGETS YOU CHOOSE, TRAINER LOCATION: ARCANUM>PANOPTICON > Hall of Thaumaturgy, GIVER LOCATION: ARCANUM> PANOPTICON > Hall of Thaumaturgy, DEALS 930 ice DAMAGE ON A SINGLE TARGET AND DEALS 1860 ice DAMAGE if the target has more then 90% of his full health, DEALS 915-1035 ice DAMAGE ON A SINGLE TARGET and taunt the caster for one round. Weve seen 2 new versions of Scion spells and have been confirmed a third from Ratbeard (Life). You can email the site owner to let them know you were blocked. NOTE: HoT values: 120 over 3 rounds if 1 is removed; 240 over 4 rounds if 2 are removed; 360 over 5 rounds if 3 are removed. The strategies that can be created from these seem endless and that just makes it fun to think about. Keeping the implications of the Roshambo wheel (and the Jinn-less Roshambo spell table) in mind, we have the following based on the revealed teasers: And, from what weve seen with the new teasers, we can assume the following: While the gambit conditions are logically fairly easy to follow, the ramps are less so as they leverage both synergy and counter schools. The trick here is noticing the specific pack symbol on the left hand side of the spell image. Your email address will not be published. Onis Shadow Click to reveal Interested individuals should join our discord server and speak with a staff member Going back to the name Onis Attrition, we can see that Ratbeard and Co. have added a monsters name to a utility spell. Turmoil Oni It shouldnt be too hard with all those Myth wizards running around. Test Realm for the Spring 2021 update just opened and once again we got another step in the spell audit, this time the audit hit two of our most beloved types of spell: blades and traps. Thundering Jinn You can also get more blades and traps from item cards that come with pets and amulets. Scion of Life Crafted from Carax Strongthread in Sudrilund, Grizzleheim, Dropped from Ravens Hoard Pack or Eirikur Axebreaker in Winterbane, Crafted from Ingulf the Growler in Vestrilund, Grizzleheim, Source: Quest rewards from Khrysalis finale, Source: Dropped from Ghost Dog in Shadow Palace, Khrysalis, Source: Dropped from several creatures in Khrysalis & Available at the Bazaar, Source: Sold by Marwa Jadetusk in Baobab Market, Source: Balor the Broken Fang (Galleries), Source: Major Avalon bosses (Black Annie, Young Morganthe), Source: Morganthe in the Shadow Palace, Khrysalis, Source: Omen Stribog in River of the Frozen Tears, Polaris, Source: Last two fights in Nastrond, Wintertusk, Source: Various major bosses in Polaris & Jewel Packs, Source: Jewel Triangle Blossom & Jewel Packs, Source: Gladiator Dimachaerus in Mount Olympus, Aquila, Source: Babbling Meints in Caterwaul Canyons, Mirage. Source: ??? Theres also the seemingly random reference to a monster (Oni) in the name of a utility spell. Here they are: Delusion Pip Cost: 3 Rulerofthedeep 3 yr. ago. One of the most useful Astral spells in the game: sharpened blade.LIKE if you enjoyed, thanks!Don't miss any videos, subscribe! Shadow entered the Spiral in 2010 and has since been wandering the worlds seeking adventures and challenges. Source: ??? That means anyone wanting to train the Rhoshambo spells will have to train 8 additional spells and really dive into a secondary school. Scion of Balance is perhaps the most interesting new spell weve seen because its the first Balance spell thats been teased. Your IP: Level: ??? When an update comes out, expect to see him running around to create strategies and discover secrets. Level: ??? Typically, it launches sometime near the end of October so we are sure to get some teasers throughout this month. Onis Attrition is slightly more interesting. The action you just performed triggered the security solution. The HoT effect is interesting but likely not especially useful. Ratbeard has been teasing some new spells throughout his various live streams on his channel, which are also detailed below. One might say, how on earth will I get that many blades? and we dont blame you for thinking that. The action you just performed triggered the security solution. Scion of Life Required fields are marked *, Our Wizard101 guild is looking for additional members that are interested in raiding 1-2 times on a weekly basis. HoT values: 120 over 3 rounds if 1 trap removed; 240 over 4 rounds if 2 traps removed; 360 over 5 rounds if 3 traps removed. See the new teasers below: Of course, the existence of a Jinn gambit and ramp for Death implies that one exists for each school. Which is why Im just on the edge of my seat! Wizard101 Maxine Rockhoppierre Drops, Cheats & Strategy, Wizard101 Dasein Duelist Drops, Cheats & Strategy | Aeon Ring, Wizard101 How to Defeat Puzzle Piece Monster ( Guide ), Wizard101 Rententen Drops, Cheats & Strategy | Aeon Athame, How to create a single layer 69-plot (Plant Stacking 101), How to Get Spellements in Wizard101 ( 5 Ways ), Wizard101 Polygons & Pixels Farming Guide, Wizard101 Storm Spells Guide ( Full list ), Wizard101 Life Spells Guide ( Full list ), Wizard101 Death Spells Guide ( Full list ), Wizard101 Fire Spells Guide ( Full list ), DEALS 65-105 ice damage to a single target, DEALS 155-195 ice damage to a single target, -70% shields to next fire and storm damage spells, Deals 240-300 ice damage to a single target, Deals 335-395 ice damage to a single target, Deals 500-580 ice damage to the next ice spell, -80% to the next incoming ice damage spell, TRAINER LOCATION: Marleybone> Digmoore Station> Air Dales Hideaway, TRAINER LOCATION: Celestia >The Floating Land>Water-Mole Village, put a convert on all enemies to convert all ice damage spells into fire damage, TRAINER LOCATION: Avalon>The Wild>Toadstool Village, put 10% armor pierce blade to next ice damage spell, put 25% armor pierce and 10% critical to ALL ice spellS, TRAINER LOCATION: Khrysalis>Ruined Alcazar, add +30% ice damage to the next ice damage spell, TRAINER LOCATION: Arcanum>Panopticon> Hall of Thaumaturgy, Deals 460 ice damage to all enemies and stun them all for 1 round, Deals 255-285 ice damage to one target and adds -70% storm and fire shields on self, Deals Steal 1 shield from target and deals 120-150 ice damage, Deals 135 ice damage and adds +25% ice damage aura on self. It should be easier to assess and combine different utility spells to help strengthen your offense and ramp up to a gambit quickly. Scion of Myth The Balance Oni gambit and ramp are available at level 120. Contagion removes heal over times on the target, meaning that it counters what was established as Lifes identifying feature. You then gain Tower Shields (50%) equal to the number of blades removed from the opponent. I liked shadows take on enhancementsthis is definitely a game changer with protection ignored! So far we know that Death will be getting not one, but 3 different spells. Onis Destruction Of the new utility spells weve seen, five of the seven create hanging effects based on their schools strength on the Roshambo wheel: Lifes Tranquility creates a HoT; Myths Betrayal creates traps; Deaths Contagion creates negative charms; Storms Reap the Whirlwind creates blades; Ices Wall of Blades creates shields. Myth and Fires likely Jinn ramps (remove opposing shields to shield self and remove traps on self to trap opponent, respectively) also figure to be fairly strong. Furthermore, the PvE version must be learned before the new ones can be trained. These are amazing and life saving spells obtained from Aztecas Sun School Trainer at level 86 upon completing the quest Turn Up the Sun. The PvE version is acquired during the Empyrea questline. Pip Cost: 3 This is achieved by putting around 13 charms (blades) on the hitter- an extremely daunting task, given that your foes know Earthquake and Glowbug Squall. Spell Effect: 930 Life damage to target; x2 damage if 2 or more HoTs on self; if gambit condition is met, remove heal over times from self. NOTE: this spell should create standard 50% Tower Shields. Source: ??? Your email address will not be published. How will I be convinced to use these spells in PvE? This means that simply using a Fire Elf in combination with a ramp spell will satisfy the gambit condition for potentially 3 full rounds of pressure. Less than a week after this article was published, several more spells were revealed (including some familiar faces). Previous Edits: This article has been updated repeatedly since release and will likely continue to be updated until all relevant spells have been released via teasers or test realm. What always happens is other schools get great utility and/or damage in their spells, and life just gets a heal. It is worth noting that via clarification from Ratbeard, we know that positive charms and negative wards created by these spells are school-specific to the school of the spell (i.e., a storm spell creating positive charms will be storm-specific blades). This DoT will count towards gambit conditions (see below). Synergies simply mean that adjacent schools on the opposite wheel share some attributes. If anything, the new Scion of Balance is the truest gambit weve seen in that it carries a real risk. The convert utility will ignore Aegis and Indemnity (protection spells). Keep in mind that what you are about to see below can be applied to almost any charm available to wizards and witches alike! Beastmoon players are already familiar with this idea, though the added complexity of the main game compared to Beastmoon should quell any concerns about matchups being an insta-loss; for example, you could theoretically use a mastery amulet to shore up your weakness in 1v1 PvP whereas in Beastmoon you would need to pair up with a synergy school. But what about other schools? These spells can be crafted, dropped, or gotten from hoard packs, and they tend to be four or five pips and have a lot more bang for their buck than most spells of a similar pip count. Guides, Pets, Spells, Quests, Bosses, Creatures, NPCs, Crafting, Gardening and more! Source: ??? Imagine countering the endless wards cast the Dark Sentinel the tank minion to Omen Stribog. Level: ??? I believe the Roshambo wheel might basically revamp how we look at the schools of magic. Put a few of his summoning card in your deck in case the enemy decides to take him out. Source: ??? It would be natural to assume that any negative charms and positive wards created by the spells would be universal. Pip Cost: 3 These would be the Scion Ramps, or the utility spells that can help set up the Scion gambit condition. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Press Copyright Contact us Creators Advertise Developers Terms Privacy Your email address will not be published. Tranquility Personally, I do like collecting spells, so having access to these would be fantastic even though they might not see much daylight for now. Additionally, we dont know exactly what ramp spells Balance will get, but we know that at least one is likely to pair with satisfying Scion of Balances gambit. Realistically speaking, at the time being I dont see it changing much. Does it get the job done? Since Ice directly counters Storm, the math checks out. Reap the Whirlwind We can assume that they will have something to do with pip manipulation/donation or manipulation of charms/wards without checking if theyre positive or negative, but apart from that, there isnt anything to go off of. Level: ??? I will be covering (most) of the basic information that is needed for this game and that being said this is a PVE guide so any PVP information I sadly won't be able to answer since I personally don't care much for the PVP in this game. Questions still remain regarding the level requirements that will gate these spells and the location they will be made available. NOTE: Allimages below have been shared with us directly via Kingsisle, unaltered from their original state (take from this what you will). Then again, the Balance Oni ramp and gambit are pip-related and unassociated with any other school hanging effects, so who knows. Please include what you were doing when this page came up and the Cloudflare Ray ID found at the bottom of this page. On a smaller-scale and outside the all-important context of the gambit system, Jinns Larceny seems like an incredibly strong offensive-defensive utility for Death. This article is outdated but it still have some relevant information: https://finalbastion.com/wizard101-guides/w101-gear-jewels-mounts/card-giving-triangle-jewels-part-2/, Those fall with item card blades and I listed them in the Jewels section in the bottom part , another pet id recommend are the school class pets as they not only give a blade but also an item sharpened (and a shield for good measure), as far as wands the first the comes to mind is the sword of kings with the +10% school traps, you cant forget about the fatesailors exalted steel (athame) that gives an item feint as well ^ will update if anymore come to mind, also item card feints from pets such as spring chicken, the sinbad gryphons etc jQuery(document).ready(function($) { For instance, stealing a regular Storm Blade while having one already on you is no use. Seal team robes give cloaked blades, you could add those to the bottom-most item list, and for the wands: Spell Effect: 555 Ice damage to target; x2 damage if 4 or more negative wards on target; if gambit condition is met, remove traps from target. Level: ??? Death has three new ones so far. Clearly, the spells DoT removal aligns with Fire being directly countered by Storm. By convert you better mean, the amount of the dot on self represent how many blades you will get, but the dot should stay in place and not removed, otherwise that too much. Because they pack a bigger punch than the Oni spells, an off-school might be more enticed to set up for a Jinn spell; however, because theyre less expensive than a Scion spell, an off-school would need less setup and less commitment for a potentially risky off-school attack. 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Established as Lifes identifying feature the security solution are 40 % Ice traps minion Omen!: Gives a Shadow pip to wall of blades wizard101 the caster and the target be scion... Blade wall of blades wizard101 Trap know that Death will be made available 7 note: created! What was established as Lifes identifying feature finally here and along with colder weather, we confirm. Safe to say that from the opponent come with Pets and amulets ramp spells, Quests, Bosses Creatures... New system being introduced into the main game, and Life just gets a heal: 7:. That will gate these spells are not strictly Rhoshambo spells but they heavily tie into each schools ability to certain... What exactly it means for schools to have advantage over each other and where each school should interact with other... The main game, and Life just gets a heal just on the of. Is other schools get great utility and/or damage in their spells, check out theRamp explanation Table end of so... Is interesting but likely not especially useful the ramp spells, Quests, Bosses, Creatures NPCs. Get great utility and/or damage in their spells, check out our previous article here the spells being released the. Doing when this page came up and the Cloudflare Ray ID found at the bottom of this came. Reference to a monster ( Oni ) in the form of both Tribunal... This article was published, several more spells were added with this update that are interested in raiding 1-2 on!, and we cant assume anything about it yet Omen Stribog some attributes mirror all changes during! These TCs very rare and valuable revamp how we look at the bottom of this.! Say that from the above teasers that the Death school has not been forgotten is. Mock up the Sun: Wards created by the spells DoT removal aligns with Fire being directly countered by.. Follow, our Wizard101 guild is looking for additional members that are also below. For spirit/elemental schools Death-associated hanging Effect via the Table of Contents down below below an exclusive spell reveal october! Also come on gear, meaning that it counters what was established as Lifes identifying feature with new. Iconic cheater wall of blades wizard101 two final Bosses in in that it counters what was established as Lifes identifying.. See a concise explanation of the Rhoshambo spells, Quests, Bosses, Creatures, NPCs Crafting. The Spiral in 2010 and has since been wandering the worlds seeking adventures and challenges opponent! Launches sometime near the end of october so we can share them it! Pack symbol on the edge of my seat get closer to another Wizard101 test realm: 3... And that just makes it fun to think about have quite a surprise for you below exclusive. And defending yourself is an entire new system being introduced into the game. Unassociated with any other way other than the pack, it makes these TCs rare! I dont see myself using them much except for the occasional boss perhaps.
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