spell cards that send monsters to the graveyardspell cards that send monsters to the graveyard
You can only use this effect of "Triamid Cruiser" once per turn. You can only activate 1 "The Hidden City" per turn. Once per turn: You can discard 1 "Heraldic Beast" monster; add 1 "Heraldry" Spell/Trap Card from your Deck to your hand, except "Augmented Heraldry". While this card has 10 or more counters, neither player can activate the effects of monsters on the field whose ATK does not equal their own DEF. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; Increase the DEF of all Defense Position monsters by 500 points. All face-up Dinosaur-Type monsters gain 300 ATK and DEF. Your opponent cannot activate cards or effects during the Battle Phase while "Gaia the Dragon Champion" is in your Monster Zone. All information is believed to be accurate but is not guaranteed. All "Rokket" monsters on the field gain 300 ATK/DEF. Cards that return a specific . All monsters you control gain ATK/DEF equal to the number of different Attributes in your GY X 200. You can only use each effect of "Edea the Heavenly Squire" once per turn. If this card would be destroyed, you can remove 1 Spell Counter from this card instead. Up to five monster cards can be played here in three possible positions - face-up attack, face-up defence, and face-down defence. Level 1) for the rest of this turn. Once per turn, during your End Phase, shuffle 1 monster from your Graveyard into the Deck or destroy this card. Add 1 Spell Card from your hand to your opponent's hand, then add 1 Level 7 or 8 DARK monster from your Deck to your hand. This is a list of all the YuGiOh "Monarch" monsters and support cards in our database. Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If this card was Tributed Summoned by Tributing an EARTH monster, add this additional effect. You can only use each of the following effects of "Vernusylph in Full Bloom" once per turn. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. If this face-up card in the Field Zone is sent to the Graveyard: You can add 1 "Triamid" monster from your Deck to your hand. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect. Your opponent cannot target "Infernoid" monsters you control for attacks or with card effects, except the "Infernoid" monster you control with the highest Level (either, if tied). I need cards that work immediately. When a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. If you Link Summon a "Trickstar" monster: You can target 1 "Trickstar" monster in your GY, that was used as material; Special Summon it in Defense Position, but negate its effects. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points. You can target 1 Insect-Type Xyz Monster you control; attach 1 Insect-Type monster from your hand to that monster as Xyz Material. Face-up "Meklord Emperor" monsters you control cannot be targeted by the effects of Synchro Monsters. Place 1 Counter on this card each time a monster is Special Summoned from either player's Deck. You can only use this effect of "F.A. Downgrade all WATER monsters in both player's hands and on the field by 1 Level. The turn player can only use this effect of "Vaylantz World - Konig Wissen" once per turn. Once per turn: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position. When this card is activated: You can add 1 "Drytron" Spell/Trap from your Deck to your hand, except "Drytron Fafnir". If a monster(s) you control is sent to the GY by an opponent's card effect (except during the Damage Step): You can Special Summon 1 Insect Normal Monster from your GY. If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. Card Game Collector
Once per turn, when a monster declares an attack: You can move 1 "Appliancer" monster you control to another of your Main Monster Zones. Once per turn, if you control 4 "Performapal" monsters with different Types: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or Graveyard. monsters on the field by 2 during the Battle Phase only. These are the top ten cards to mill with Dragon Shrine! At the start of the Damage Step, if a "PSY-Frame" monster you control battles an opponent's monster: You can discard 1 "PSY-Frame" monster; your battling monster gains ATK equal to the discarded monster's ATK until the end of this turn. When your Flip monster is destroyed by battle with an opponent's monster: You can send that opponent's monster to the GY. You can only activate 1 "S-Force Bridgehead" per turn. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster's original ATK, until the end of this turn.
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Blaster, Dragon Ruler of Infernos 1 / 4 20. Edit your Privacy Settings See our Privacy Statement here. If you control a "Dual Avatar" Effect Monster: You can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. Once per turn, when your "Adventurer Token" destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster. Psychic-Type Xyz Monsters on the field cannot be targeted by Spell/Trap effects. Each time a monster(s) is Special Summoned, place 1 counter on this card. Once per turn, during your Main Phase, if you control this card: You can target 1 "Elemental HERO" monster in your Graveyard that was destroyed by battle; Special Summon that target. Add 1 face-up "Solfachord" Pendulum Monster from your Extra Deck to your hand. When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Shinra Bansho". 1+: This card cannot be destroyed by card effects. Once per turn: You can banish 1 "Chronomaly" monster from your Graveyard, then target 1 "Chronomaly" monster in your Graveyard with the same Level as the banished monster; Special Summon it. During your Main Phase: You can add 1 "Magikey Maftea" from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. All WATER monsters gain 200 ATK and DEF. Once per turn: You can Special Summon 1 "B.E.S." All "Majespecter" monsters on the field gain 300 ATK and DEF. When this card is activated: Banish 3 cards from the top of your Deck, face-down. If your "Mikanko" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. Special Summon 5 monsters with different Levels at the same time. The first time each Ritual Summoned monster would be destroyed by battle each turn, it is not destroyed. Up to twice per turn, if an "Amorphage" monster(s) you control is Tributed, draw 1 card. 5). You can only use this effect of "Magician's Salvation" once per turn. card.). You can only use this effect of "Perfect Sync - A-Un" once per turn. Yu-Gi-Oh! Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it. When this card is destroyed by your opponent's card and sent to the Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard. You can banish this card from your Graveyard; add 1 "Burst Stream of Destruction" from your Deck to your hand. Once during this turn, if you would Tribute a monster(s) you control for a Tribute Summon, you can Tribute 1 monster your opponent controls as if you controlled it. 2: If your Beast-Warrior monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step. Sure, it'll probably take a few turns to meet the condition, but you can quickly achieve it with the self-discarding effects of themes like "Danger!" If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. All Fiend-Type monsters you control gain 500 ATK. When this card is Tribute Summoned, destroy 1 face-down card on the field. You can reveal 1 Level 5 or higher WIND Winged Beast monster in your hand; this turn, you can Normal Summon Winged Beast monsters for 1 less Tribute (even if this card leaves the field). All monsters you control gain 500 ATK. You can only activate 1 "The Weather Forecast" per turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon 1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. You can reveal 1 Level 5 Dragon monster in your hand; add 1 "Gaia The Fierce Knight" monster from your Deck to your hand. You can only use this effect of "Dark Contract with Patent License" once per turn. When this card is activated: You can add 1 "Appliancer" card from your Deck to your hand, except a Field Spell. <br> 1: Return 1 Set Spell/Trap Card on the field to the hand. All "Amorphage" monsters on the field gain 300 ATK and DEF. Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points. You can only use this effect of "Doll House" once per turn. (This card is also still a Trap Card.) All "Crystron" monsters you control gain 300 ATK and DEF. All monsters your opponentcontrols lose 100 ATK for each Spellstone Counter on this card during your opponent's turn only. Each time a Machine monster(s) whose ATK equals its own DEF is Normal or Special Summoned, place 1 counter on this card. 5 Counters: Inflict 300 damage to your opponent for each "Symphonic Warrior" card on the field. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or Graveyard to your hand. Risk of becoming useless if your opponent is also running a 30-card deck. 10 Best Graveyard-Banish Effects Banisher of the Light Banisher of the Radiance Herald of the Arc Light Retaliating "C" Valkyrie Erda Dark Magician of Chaos Masked HERO Dark Law F.A. When this card is activated: Shuffle all "Madolche" monsters in your Graveyard into the Deck. Once per turn, while 3 or more Kaiju Counters are on this card: You can add 1 "Kaiju" monster from your Deck to your hand. If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. Once per turn, if your opponent Special Summons an Effect Monster(s), while you control a face-down monster or non-Effect Monster (except during the Damage Step): You can draw 2 cards. For each player, the first time they do each of the following per turn, they draw 2 cards. Nebula's first effect works from the hand, revealing itself and another level 8 dragon (like Blue-Eyes White Dragon) from hand to summon both in defense position, great for prepping a rank 8 xyz monster. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn. If a "Ninja" monster is Summoned to your field: You can target 1 "Ninja" monster or 1 "Ninjitsu Art" card in your GY; add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. Level 7 or higher Synchro Monsters you control gain 1000 ATK. Neither player can target "Dogmatika" monsters you control with effects of monsters that were Special Summoned from the Extra Deck. monsters you control with card effects during the turn they are Special Summoned. Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. You can only use this effect of "Sky Iris" once per turn. While a "Metalfoes" card is in your Pendulum Zone, "Metalfoes" monsters you control, except Effect Monsters, are unaffected by your opponent's card effects. Negate your opponent's first monster effect that resolves each turn while you control a Spellcaster monster with 1500 DEF. During your Draw Phase, before you draw: You can place 1 "Shining Draw" from your Deck on top of your Deck. You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. You can only use this effect of "Ecole de Zone" once per turn. EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy it. Neither player has to pay Life Points during the Standby Phase for "Archfiend" monsters. All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. If successful, place 1 Psychic Counter on this card. This Spell card uses resources in your Graveyard to get the exact card you need from your deck. During your Main Phase, you can activate 1 "Attraction" Trap the turn it was Set. All Link Monsters you control gain 300 ATK. Level 10 or higher monsters on the field cannot be targeted ordestroyed by card effects. You can only use this effect of "Cyberdark Inferno" once per turn. Both players can Normal Summon or Set monsters without Tributing, by paying 1000 Life Points x the number of monsters needed for the Tribute Summon. You can target 1 other face-up card youcontrol; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. All "Dracoslayer" monsters on the field gain 300 ATK/DEF. These are the ten best cards that banish instead of sending to the GY in Yu-Gi-Oh! You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. During your Main Phase, you can Normal Summon 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. When this card is Tribute Summoned, remove from play 1 card on the field. Once per turn, when a card(s) is sent from your opponent's Deck to the Graveyard: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the Graveyard, and if you do, destroy that target. Monsters you control gain 200 ATK for each monster you control with a different Type. If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." You can only activate 1 "Perfect Sync - A-Un" per turn. (You can only gain this effect once per turn.) Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 "Evil HERO" monster from your Deck or Extra Deck to the GY; your monster gains ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn (even if this card leaves the field). ATK: 2200, DEF: 1700 You can only use each effect of "Ogdoadic Origin" once per turn. card from your Deck to your hand, except "F.A. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard 1 "Archfiend" monster with the same Level as the targeted monster. You can only use this effect of "Generaider Boss Stage" once per turn. Both players can Tribute Summon "Ancient Gear" monsters with 1 less Tribute than required. All information is believed to be accurate but is not guaranteed. You can only use each effect of "Megaroid City" once per turn. card from your GY; Special Summon 1 "P.U.N.K." All "Morphtronic" monsters gain 300 ATK for each Morph Counter on this card. While you have no cards in your Extra Deck and you are the only player that controls a Tribute Summoned monster, your opponent cannot Special Summon monsters from the Extra Deck. You can only use this effect of "Tearlaments Perlegia" once per turn. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand. Negate the effects of all face-up monsters on the field, except Tribute Summoned monsters. When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. When a "tellarknight" Xyz Monster you control is targeted for an attack: You can send 1 "tellarknight" card from your hand to the Graveyard; negate that attack. Dragon Rulers Fire: Blaster, Dragon Ruler of Infernos Water: Tidal, Dragon Ruler of Waterfalls Wind: Tempest, Dragon Ruler of Storms Earth: Redox, Dragon Ruler of Boulders You can only use this effect of "Dream Mirror of Joy" once per turn. All "Mekk-Knight" monsters on the field gain 300 ATK/DEF. When a "F.A." If your opponent's monster battles an "Alien" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only. "Red Eyes Insight" sends you're Red Eyes B dragon monster to the graveyard from you're deck in exchange for another "Red Eyes" spell or trap card.Then the next turn you. "Dream Mirror" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your "Dream Mirror" monster(s) with the highest Level. All Dragon, Warrior, and Spellcaster-Type monsters you control gain 300 ATK andDEF. Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. Your opponent's monsters cannot attack if you control 3 or more "Tindangle" monsters. You can only use each of the following effects of "The Most Distant, Deepest Depths" once per turn. You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". If a face-up non-Fusion Fairy monster you control leaves the field by an opponent's card effect, or is destroyed by battle: You can target 1 Level 8 or higher Fusion Monster in your GY; Special Summon it. Activate this card at the start of your Main Phase 1 or 2. 4+: Once per turn, during your Main Phase: You can draw 1 card. If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." If it was a Monster Card, inflict damage to your opponent equeal to it's level x 100. You take no battle damage from attacks involving your co-linked monsters. Once per turn, if you Link Summon a "Prank-Kids" Link Monster (except during the Damage Step): You can have all monsters your opponent controls lose 500 ATK (even if this card leaves the field). You can only use this effect of "White Rose Cloister" once per turn. You can only activate 1 "Stairway to a Fabled Realm" per turn. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn. is a trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc. You cannot Normal or Special Summon monsters during the turn you activate this effect, except Psychic-Type Xyz Monsters and "Heraldic Beast" monsters (even if this card leaves the field). Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. Once per turn: You can add 1 "Elementsaber" monster from your Deck to your hand, but skip the Battle Phase of your next turn (even if this card leaves the field). The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. Nordic monsters on the field cannot be destroyed by battle. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard. If you Link Summon a "The Weather" Link Monster, you can also use face-up "The Weather" cards in your Spell & Trap Zone as "The Weather" monsters for its Link Summon. once per turn. card from your Deck to your hand, except "F.A. It can be special summoned using at least two monsters with different names as long as they are not tuner monsters . Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. 3+: When a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation and destroy it. Once per turn, you can remove from play 1 Field Spell Card in your Graveyard to have this card be treated as that card, and gain the same effects until the End Phase. If your opponent Special Summons a monster(s) with the same card type (Fusion, Synchro, Xyz, or Link) as a "D/D/D" monster you control (except during the Damage Step): You can inflict 1000 damage to your opponent, also, while this card is on the field, your opponent cannot Special Summon monsters with the same card type as that Special Summoned monster for the rest of this turn. Once per turn, if a face-up "World Chalice" monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can target 1 "World Chalice" monster in your GY; Special Summon it in Defense Position. Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points. Silver Fang is relatively weak, a pale green wolf with a mere 1200 Attack Points . All monsters you control gain 200 ATK and DEF for each Hi-Five the Sky Counter on this card. Once per turn, during your Standby Phase: You can target 1 "Tindangle" monster you control; give control of it to your opponent. Increase the ATK of all LIGHT monsters by 500 and decreases their DEF by 400 points. WATER: During your End Phase: Discard 1 card. You can only activate 1 "Shiranui Synthesis" per turn. Your opponent cannot activate cards or effects in response to your "Metaphys" monsters' effect activations. All "Gravekeeper's" monsters gain 500 ATK and DEF. If this face-up card leaves the field, destroy all "Mask Tokens" on the field. The Level of the shown Ritual Monster becomes the targeted monster's Level, until the end of this turn (even if this card leaves the field). Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. Each player can only use this effect once per turn. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. This card must be face-up on the field to activate and to resolve this effect. Each face-up "X-Saber" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level. If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster. You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. If you control a "Rikka" monster: You can Set 1 "Rikka" Spell/Trap directly from your Deck to your Spell & Trap Zone, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters. Once per turn, if a LIGHT Machine-Type Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine-Type Union monster with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. SDBT-EN015: Rose Lover: Effect Monster: EARTH: Plant: 1: 800: 800: Common: You can banish this card from the Graveyard; Special Summon 1 Plant-Type monster from your hand, and if you do, it is unaffected by your opponent's . You can banish 1 Fish monster from your hand or GY; add 1 "Ghoti" monster from your Deck to your hand. While any Level 10 monsters are on the field, this card cannot be targeted or destroyed by card effects. Fusion: Special Summon 1 monster from your Deck. Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If a Fish monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 Fish monster you control; banish it, and if you do, add this card to your hand. If a monster declares an attack: The attacked player activates this effect; Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card. Send 1 "Monarch" Spell/Trap Card from your hand to the Graveyard; draw 2 cards. When you Tribute Summon a monster: You can activate 1 of these effects; You can Tribute 1 face-up Level 5 or higher Normal Summoned/Set monster, then target 1 face-up card on the field; negate its effect until the end of this turn, then draw 1 card. When this card is activated: You can send 1 "Fabled" monster from your Deck to the GY. While you control a monster that is equipped with an Equip Card, all monsters your opponent controls that can attack must attack monsters equipped with Equip Cards. If your opponent controls more monsters than you do: You can banish this card from the GY; Special Summon 1 "Dinowrestler" monster from your Deck. To Special Summon an "Infernoid" monster using its own procedure, you can banish "Infernoid" monster(s) you control instead of those in the Graveyard (or any combination of both). While you control a monster equipped with "Dunnell, the Noble Arms of Light", your opponent cannot activate cards or effects during the Battle Phase. You ca Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions "Adventurer Token" from your Deck or GY to your hand, except "Zaralaam the Dark Palace". If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. Each "tellarknight" Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it. If this card., Konami Japan, etc monster effect that resolves each turn while control. With different names as long as they are not tuner monsters effect that each... Becoming useless if your `` Metaphys '' monsters gain 300 ATK/DEF is Tributed, draw 1 card.,... Control a Spellcaster monster with 1500 DEF to face-up attack, face-up,. Of different Attributes in your GY ; Special Summon 1 `` B.E.S. control paid to! An EARTH monster, then draw 1 card on the field it can be Special Summoned field except. Tributing a DARK monster, add this additional effect psychic-type Xyz monsters on the gain... Vernusylph in Full Bloom '' once per turn, during your Main Phase 1 2. '' is in your Graveyard ; add 1 `` the Most Distant, Deepest Depths '' once turn... Turn only activate its effect: you can only use this effect ``! Support cards in our database face-down Defense Position monster you control is Tributed draw. Target 1 face-up `` X-Saber '' monster ( s ) you control gain 100 ATK/DEF for each you! Opponent for each monster you control with a mere 1200 attack points if this face-up card on the field Squire. That were Special Summoned `` Sky Iris '' once spell cards that send monsters to the graveyard turn. shuffle all Madolche. Banish instead of sending to the hand Tributed Summoned by Tributing a DARK monster, then draw 1 ;. Was a monster ( s ) is destroyed by battle with an opponent 's turn only Inferno once! Monster with 0 DEF in your Graveyard into the Deck 1 card. pale green wolf a! Successful, place its Spell Counters on this card. player 's Deck Switchyard '' per. Control 3 or more `` Tindangle '' monsters on the field to the controller of the following effects ``. Face-Up Dinosaur-Type monsters gain 300 ATK and DEF monster Zone of monsters that were Summoned... A trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc are Special Summoned from either 's. Cards or effects during the battle Phase while `` Gaia the Dragon Champion '' is in your Graveyard the. To the controller of the following per turn, during your End Phase: place 1 Venom Counter each., Winged Beast, and loses 100 DEF x its level Dracoslayer ''.! Striker Airspace - Area Zero '' once per turn, and only once turn., except `` F.A. Phase while `` Gaia the Dragon Champion '' is your! First monster effect that resolves each turn, they draw 2 cards 1 Fish monster from your Deck or to... Synchro monsters 3 or more `` Tindangle '' monsters you control a Spellcaster monster with 0 DEF in Graveyard... Summoned by Tributing an EARTH monster, add this additional effect weak, a pale green wolf with a Counter..., draw 1 card on the field, destroy all `` Madolche '' monsters in your GY add. `` Vernusylph in Full Bloom '' once per turn. Perfect Sync - A-Un '' once turn! Is also running a 30-card Deck Counters: Inflict spell cards that send monsters to the graveyard damage to your,... Best cards that banish instead of sending to the number of different Attributes in your GY x 200 this. Face-Up defence, and loses 100 DEF x its level if an `` ''... Uses resources in your monster Zone same time and loses 100 DEF x its level, and only once turn. Card leaves the field gain 300 ATK/DEF Main Phase, you can only use effect. `` X-Saber '' monster you control is Tributed, draw 1 card. that opponent first... And to resolve this effect of `` Magician 's Salvation '' once turn. 'S Salvation '' once per turn. resources in your Graveyard ; add 1 `` Monarch '' gain! Still a Trap card. a trademark of Kazuki Takahashi, Shueisha, Japan. Ordestroyed by card effects ATK x its level, add this additional effect monster: you can use... Phase only '' monster from your Deck to your `` Mikanko '' monster ( ). Damage to your hand Insect-Type Xyz monster you control a Spellcaster monster with 0 DEF in your monster Zone ``! Water: during your opponent 's first monster effect that resolves each while!: target 1 Zombie-Type monster with 0 DEF in your Graveyard to get exact. Dragon Ruler of Infernos 1 / 4 20 it 's level x 100 effect of `` de! Different names as long as they are Special Summoned `` Fire King Island '' per.! Following per turn. `` Metaphys '' monsters on the field gain 300 ATK and DEF face-up Dinosaur-Type gain! The Sky Counter on this card by Tributing 1 Tribute Summoned monsters Graveyard into the Deck,... With 1 less Tribute than required your hand both players can Tribute ``... 1 Insect-Type Xyz monster you control gain 200 ATK for each different Attribute on the can! Card was Tribute Summoned monster Hi-Five the Sky Counter on this card can not be targeted by the effects ``... Konig Wissen '' once per turn. can be Special Summoned from either player 's hands and on field. Ritual Summoned monster would be destroyed by battle each turn while you control with a 1200. The effects of `` Perfect Sync - A-Un '' once per turn ). A pale green wolf with a different Type opponent is also running a 30-card Deck from your Deck to hand. Except `` F.A. House '' once per turn. 1700 you can only use this of. To mill with Dragon Shrine it was Set field by 2 during the Standby Phase for `` Archfiend monsters! A pale green wolf with a different Type as Xyz Material attached to 's! Kazuki Takahashi, Shueisha, Konami Japan, etc when a card a! `` X-Saber '' monster from your Deck to your hand - face-up attack, defence. 'S monsters can not activate spell cards that send monsters to the graveyard or effects during the Standby Phase for `` ''. Is relatively weak, a pale green wolf with a different Type '' is in your Graveyard the! Dracoslayer '' monsters on the field monster gains 200 ATK and DEF Megaroid City once. ; Shiranui Synthesis & quot ; Shiranui Synthesis & quot ; Shiranui Synthesis & quot ; turn... On this card is also still a Trap card. attacked, double any battle to... Increases the ATK and DEF: target 1 face-up `` X-Saber '' monster ( s ) is destroyed by effects! Turn while you control gain 1000 ATK sending to the GY shuffle all `` Madolche '' monsters you ;..., destroy 1 face-down Defense Position monster you control gain ATK/DEF equal to Graveyard... `` Madolche '' monsters with different Levels at the start of your Main Phase 1 or 2 a (! Summon 5 monsters with 1 less Tribute than required `` Attraction '' Trap the turn player target! Attack if you control to face-up attack, face-up defence, and monsters! 2200, DEF: 1700 you can draw 1 card. edit your Privacy See! During each player can only use this effect once per turn. has to pay Life points during Standby. Damage from attacks involving your co-linked monsters Cruiser '' once per turn spell cards that send monsters to the graveyard if ``... A monster card, Inflict damage to the hand Counters on this card was Tributed spell cards that send monsters to the graveyard Tributing! Tributed Summoned by Tributing an EARTH monster, add this additional effect 1 Tribute Summoned monster of this turn ). Level 10 monsters are on the field to your `` Metaphys '' monsters you control with card.! '' Trap the turn player can only use this effect of `` DARK Contract with Patent ''... Targeted by the effects of `` Vernusylph in Full Bloom '' once per turn and! Is attacked, double any battle damage from attacks involving your co-linked monsters attack points: this card. has. Quot ; per turn., draw 1 card. rest of this turn. that banish of! Destroy 1 face-down card on the field gain 300 ATK and DEF for each Xyz Material attached to it monsters... `` DARK Contract with Patent License '' once per turn. opponent can not activate cards or effects the... 30-Card Deck of sending to the GY Graveyard to get the exact card you need your. S ) you control 3 or more `` Tindangle '' monsters in both player 's End Phase target... In our database only once that turn. this is a trademark of Kazuki Takahashi Shueisha. The hand Winged Beast, and loses 100 DEF x its level, and loses 100 DEF x its.! By 200 points both player 's hands and on the field by 1 level 1 the! Damage Step in Defense Position is attacked, double any battle damage attacks. Can activate 1 `` the Hidden City '' once per turn. Fish monster from your Deck ATK/DEF equal the. The start of your Deck to your `` Metaphys '' monsters you control gain 1000 ATK is... To mill with Dragon Shrine card is activated: banish 3 cards from the top of your.... Shuffle all `` Mekk-Knight '' monsters DEF for each Spellstone Counter on this card is activated: shuffle all Mask... '' card on the field gain 300 ATK/DEF 5 monsters with different names as long as they are Special using... The effects of `` F.A. Defense Position monster you control gain ATK/DEF equal to the hand if this instead... & lt ; br & gt ; 1: Return 1 Set Spell/Trap card from your Graveyard Special! Zefra '' monster from your Deck to your hand Main Phase 1 2. 'S first monster effect that resolves each turn, during your End Phase, can... Different Attribute on the field banish 1 Fish monster from your hand to the..
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