Items.Helmet_04_basic_01 Items.Cap_01_basic_01 Items.Preset_Defender_Pimp Items.q005_militech_pants Items.Glasses_01_basic_04 Items.Recipe_Preset_Nekomata_Breakthrough CGF "Game.AddPerkPoints" xx. Items.Pants_06_old_02 Items.Scarf_03_rich_03 Items.TShirt_02_basic_03 Items.LowChargedWiresBattery Items.Preset_Satara_Military Items.Cap_03_old_01 Items.Pants_08_rich_01 Items.RavenEpicMKIII Items.Shorts_01_old_01 Items.Preset_Knife_Stinger Items.q115_pistol Items.OpticalCamoRare Items.StaminaRegenBoosterEpic Items.ImprovedPerceptionLegendary Items.Boots_05_old_02 Items.Jacket_17_basic_02 Items.FormalSkirt_02_rich_02 Items.Pants_01_old_03 Items.Preset_Baton_Tinker_Bell Unlimited Attribute Points - Cyberpunk 2077 - Debug Console Command 4K GAMES 282 subscribers Subscribe 197 Share 20K views 2 years ago Paste this into the console to get 50 attribute. Items.Preset_Yukimura_Skippy Items.EnhancedBloodVesselsUncommon Items.Preset_Nue_Maiko Items.StephensonEpicMKIII Items.Vest_11_old_01 Items.Boots_03_basic_01 Perks and Perk Points, explained Perks are applied Skills (and they live within Skill trees). Items.Pants_07_basic_01 Items.CasualShoes_07_rich_02 Items.CasualShoes_07_basic_04 Items.sq023_switchblade_folded If not, we're sure. Items.Preset_Shingen_Pimp Items.Scarf_02_old_01 Items.Jacket_06_basic_01 Items.CasualShoes_07_rich_01 Items.Dress_01_basic_02 Items.Scarf_03_rich_01 Items.Jacket_17_basic_03 Items.CasualShoes_01_basic_03 Items.LimbicSystemEnhancementRare Items.Visor_02_basic_03 Items.PowerfulFabricEnhancer05 Items.Jacket_09_basic_01 Items.Undershirt_02_basic_01 Added an accessibility option for center of screen dot overlay which helps with reducing/avoiding motion sickness. Items.Boots_04_basic_02 Items.w_att_scope_long_01 Items.sq021_lab_costume_folded Items.Recipe_HighChargedWiresBattery Items.StaminaRegenBoosterUncommon Items.UncommonBatonRecipe Items.Recipe_Preset_Zhuo_Eight_Star The best cyberpunk games that aren't Cyberpunk 2077 [March 2023], CD Projekt settles with investors in Cyberpunk 2077 class-action suit to the tune of $1.85 million, Cyberpunk 2077, in its current state, is a much better open-world RPG than The Witcher 3, The Witcher 3 next-gen update complicates a Cyberpunk 2077 mystery, Move over Keanu, Idris Elba is your new Cyberpunk 2077 crush, Top 5 games we want on the real-life death VR headset, Cyberpunk 2077 Patch 1.61 fixes all sorts of things, Cyberpunk 2077 Cyberpsychosis mod takes inspiration from Edgerunners, Pokemon Legends: Arceus Codes for March 2023, Tower of Fantasy codes, and how to redeem them [March 2023], Doodle World Codes: Roulette Tickets and Doodles, One Fruit Simulator Codes: Beris and XP Boosts, Honkai Impact Codes: Free Crystals, Potions and More, The 15 best Apple Arcade games to play in 2023, Edward the Man-Eating Train Codes: Free Tickets. Items.RecipeGrenadeFlashHoming Items.Helmet_03_basic_02 There are a tonne of Cyberpunk 2077 console commands that players can access to spawn money, weapons, clothes, and more out of thin air and adventure around Night City with unprecedented freedom. Then the Skills branch out into Perks, these are the leafs of our imaginary tree (19-20 Perks per Skill). Items.Preset_Nova_Neon Items.Pants_02_old_01 Items.Jumpsuit_03_old_02 For example, Game.AddToInventory("Items.money",50000) will give you $50,000. Items.Dress_01_rich_01 Items.Preset_Yukimura_Kiji Items.FormalJacket_05_basic_03 Cyberpunk 2077 lifepaths Items.StrongArmsLegendary ONLY TEMPORARY, does not stick after a . Items.Preset_Shovel_Caretaker Cyberpunk 2077 endings Items.SimpleFabricEnhancer04 Items.CasualShoes_05_rich_01 Items.Jacket_09_rich_01 Items.Cap_04_rich_01 Items.Preset_Igla_Default Items.DischargeConnectorEpic Items.Pants_02_basic_03 Items.HighQualityJewellery4 Items.Vest_04_basic_01 Items.TShirt_03_basic_03 Items.w_att_scope_sniper_02 players could input a console command that would get them a new piece of Cyberware inaccessible in the actual game, Optical Camo. Items.Recipe_ChemicalDamageRound Items.Q101_Tracksuit_Pants Items.Recipe_SimpleFabricEnhancer02 Items.FormalShirt_01_old_01 Items.SandevistanC2MK2 Items.Q203_folded_jacket Added Database links to Journal entries. Items.SimpleFabricEnhancer14 Items.Glasses_01_basic_05 Items.ProjectileLauncherLegendary Items.Glasses_05_basic_02 Items.BiotechRareMKII Items.CasualShoes_04_basic_02 Items.Coat_04_old_01 Items.TShirt_03_rich_03 Items.Vest_08_rich_02 Items.Preset_Sor22_Neon Items.Pants_05_old_02 DOES NOT REFUND PERK POINTS!) Items.Helmet_02_rich_04 Items.RareTesteraRecipe Items.Pants_04_old_03 Items.Underwear_Basic_01_Bottom Items.FormalShoes_01_basic_02 Items.Preset_Lexington_Toygun Items.Recipe_Preset_Achilles_Default Items.Pants_14_rich_01 Items.Pants_07_old_01 I'd also back up your saved games. Items.TygerClawsStrongArmsBattery1 Items.Vest_01_old_01 Items.RecipeGrenadeFragSticky How to Reset Perk Points Cyberpunk 2077 - Console Command 4K GAMES 280 subscribers Subscribe 6 1.5K views 1 year ago Enter this into the console to reset perk points. Items.Jacket_03_old_04 Items.Pants_14_basic_02 Items.Boots_04_old_03 Items.FormalJacket_05_basic_02 Items.Preset_Ashura_Military Items.Preset_Tanto_Default Items.Helmet_02_basic_03 Items.CasualShoes_05_basic_03 Items.Preset_Masamune_Neon Items.Vest_11_old_02 Items.FormalShirt_02_basic_01 Items.Preset_Testera_Neon Items.Preset_Base_Lexington Items.Jacket_03_old_03 Before we let you know how you can shower V in items, and whether or not you can activate god mode or noclip, it's worth noting that the Cyberpunk 2077 end-user license agreement forbids using, making and distributing cheats. Open your backpack and scroll towards the end of the items till you start seeing all the junk in your inventory like the alcohol bottle, coffee, etc. Items.Preset_Achilles_Military 50 level cap gives 49 stat and perk points. Items.Recipe_TechWeaponMod04 Items.TShirt_04_old_05 Items.AnimalsStrongArmsBattery1 Items.LegendaryZhuoRecipe Items.Boots_04_old_02 Items.Jacket_06_old_02 Items.Pants_09_old_02 Items.sq029_rivers_gun Items.Vest_11_basic_02 Items.Dress_01_basic_01 Items.Jacket_10_rich_02 Items.SandevistanC2MK1 Items.Recipe_w_att_scope_short_04 Items.CasualShoes_01_old_01 Items.Scarf_01_old_01 Items.Pants_04_basic_04 Between this and its powerful effect, the price tag is understandable; but if you play by the rules, you're probably not going to be able to justify the cost to yourself until quite late into the game, which is a bit annoying. Cyberpunk 2077: Big City Dreams; Cyberpunk 2077: Where's Johnny? Items.q115_rifle Items.Shirt_02_old_02 Items.HighChargedWiresBattery Mount and Blade 2: Bannerlord How to Have a Child Guide, Cyberpunk 2077Phantom Liberty Release Date, Deep Rock Galactic Season 4 Start and End Dates - Here's When It Could Launch, Project Zero: Mask of the Lunar Eclipse Preview, World of Warcraft Patch 10.0.7 Release Date - Everything We Know, Hogwarts Legacy Cheats and Console Commands, Who Is Sirona Ryan's Voice Actor in Hogwarts Legacy, Game.AddToInventory("Items.money,amount",1) - Adds desired amount of eurodollars to your wallet, Game.AddToInventory("Items.Q005_Johnny_Glasses",1) - Adds part of Johnny's outfit, Game.AddToInventory("Items.Q005_Johnny_Shirt",1) - Adds part of Johnny's outfit, Game.AddToInventory("Items.Q005_Johnny_Pants",1) - Adds part of Johnny's outfit, Game.AddToInventory("Items.Q005_Johnny_Shoes",1) - Adds part of Johnny's outfit, Game.AddToInventory("Items.SQ031_Samurai_Jacket",1) - Adds part of Johnny's outfit, Game.AddToInventory("Items.PerkPointsResetter",1), Game.AddToInventory("Items.AssaultSkillbook",1), Game.AddToInventory("Items.AthleticsSkillbook",1), Game.AddToInventory("Items.BrawlingSkillbook",1), Game.AddToInventory("Items.ColdBloodSkillbook",1), Game.AddToInventory("Items.CombatHackingSkillbook",1), Game.AddToInventory("Items.CraftingSkillbook",1), Game.AddToInventory("Items.DemolitionSkillbook",1), Game.AddToInventory("Items.EngineeringSkillbook",1), Game.AddToInventory("Items.GunslingerSkillbook",1), Game.AddToInventory("Items.HackingSkillbook",1), Game.AddToInventory("Items.KenjutsuSkillbook",1)/li>, Game.AddToInventory("Items.PerkPointSkillbook",1), Game.AddToInventory("Items.StealthSkillbook",1), Game.AddToInventory("Items.mq001_scorpions_knife",1), Game.AddToInventory("Items.mq007_skippy",1), Game.AddToInventory("Items.mq008_golden_knuckledusters",1), Game.AddToInventory("Items.mq011_wilson_gun",1), Game.AddToInventory("Items.mq025_buck_gun",1), Game.AddToInventory("Items.Preset_Achilles_Default",1), Game.AddToInventory("Items.Preset_Achilles_Military",1), Game.AddToInventory("Items.Preset_Achilles_Nash",1), Game.AddToInventory("Items.Preset_Achilles_Neon",1), Game.AddToInventory("Items.Preset_Achilles_Pimp",1), Game.AddToInventory("Items.Preset_Achilles_Tiny_Mike",1), Game.AddToInventory("Items.Preset_Ajax_Default",1), Game.AddToInventory("Items.Preset_Ajax_Military",1), Game.AddToInventory("Items.Preset_Ajax_Moron",1), Game.AddToInventory("Items.Preset_Ajax_Neon",1), Game.AddToInventory("Items.Preset_Ajax_Pimp",1), Game.AddToInventory("Items.Preset_Ajax_Training",1), Game.AddToInventory("Items.Preset_Ashura_Default",1), Game.AddToInventory("Items.Preset_Ashura_Military",1), Game.AddToInventory("Items.Preset_Ashura_Neon",1), Game.AddToInventory("Items.Preset_Ashura_Pimp",1), Game.AddToInventory("Items.Preset_Base_Copperhead",1), Game.AddToInventory("Items.Preset_Base_Lexington",1), Game.AddToInventory("Items.Preset_Base_Masamune",1), Game.AddToInventory("Items.Preset_Baseball_Bat_Default",1), Game.AddToInventory("Items.Preset_Baseball_Bat_Denny",1), Game.AddToInventory("Items.Preset_Baton_Alpha",1), Game.AddToInventory("Items.Preset_Baton_Beta",1), Game.AddToInventory("Items.Preset_Baton_Gamma",1), Game.AddToInventory("Items.Preset_Baton_Tinker_Bell",1), Game.AddToInventory("Items.Preset_Burya_Comrade",1), Game.AddToInventory("Items.Preset_Burya_Default",1), Game.AddToInventory("Items.Preset_Burya_Military",1), Game.AddToInventory("Items.Preset_Burya_Neon",1), Game.AddToInventory("Items.Preset_Burya_Pimp",1), Game.AddToInventory("Items.Preset_Butchers_Knife_Default",1), Game.AddToInventory("Items.Preset_Cane_Fingers",1), Game.AddToInventory("Items.Preset_Carnage_Default",1), Game.AddToInventory("Items.Preset_Carnage_Military",1), Game.AddToInventory("Items.Preset_Carnage_Mox",1), Game.AddToInventory("Items.Preset_Carnage_Neon",1), Game.AddToInventory("Items.Preset_Carnage_Pimp",1), Game.AddToInventory("Items.Preset_Cattle_Prod_Tinker_Bell",1), Game.AddToInventory("Items.Preset_Chao_Default",1), Game.AddToInventory("Items.Preset_Chao_Military",1), Game.AddToInventory("Items.Preset_Chao_Neon",1), Game.AddToInventory("Items.Preset_Chao_Pimp",1), Game.AddToInventory("Items.Preset_Chefs_Knife_Default",1), Game.AddToInventory("Items.Preset_Copperhead_Default",1), Game.AddToInventory("Items.Preset_Copperhead_Genesis",1), Game.AddToInventory("Items.Preset_Copperhead_Military",1), Game.AddToInventory("Items.Preset_Copperhead_Neon",1), Game.AddToInventory("Items.Preset_Copperhead_Pimp",1), Game.AddToInventory("Items.Preset_Crowbar_Default",1), Game.AddToInventory("Items.Preset_Crusher_Default",1), Game.AddToInventory("Items.Preset_Crusher_Military",1), Game.AddToInventory("Items.Preset_Crusher_Neon",1), Game.AddToInventory("Items.Preset_Crusher_Pimp",1), Game.AddToInventory("Items.Preset_Defender_Default",1), Game.AddToInventory("Items.Preset_Defender_Military",1), Game.AddToInventory("Items.Preset_Defender_Neon",1), Game.AddToInventory("Items.Preset_Defender_Pimp",1), Game.AddToInventory("Items.Preset_Dian_Default",1), Game.AddToInventory("Items.Preset_Dian_Military",1), Game.AddToInventory("Items.Preset_Dian_Neon",1), Game.AddToInventory("Items.Preset_Dian_Pimp",1), Game.AddToInventory("Items.Preset_Dian_Trauma",1), Game.AddToInventory("Items.Preset_Dian_Yinglong",1), Game.AddToInventory("Items.Preset_Dilo_Stout",1), Game.AddToInventory('Items.Preset_Grad_Buck",1), Game.AddToInventory("Items.Preset_Grad_Default",1), Game.AddToInventory("Items.Preset_Grad_Military",1), Game.AddToInventory("Items.Preset_Grad_Neon",1), Game.AddToInventory("Items.Preset_Grad_Panam",1), Game.AddToInventory("Items.Preset_Grad_Pimp",1), Game.AddToInventory("Items.Preset_Hammer_Default",1), Game.AddToInventory("Items.Preset_Hammer_Sasquatch",1), Game.AddToInventory("Items.Preset_HMG_Default",1), Game.AddToInventory(Items.Preset_Igla_Default",1), Game.AddToInventory("Items.Preset_Igla_Military",1), Game.AddToInventory("Items.Preset_Igla_Neon",1), Game.AddToInventory("Items.Preset_Igla_Pimp",1), Game.AddToInventory("Items.Preset_Igla_Sovereign",1), Game.AddToInventory("Items.Preset_Iron_Pipe_Default",1), Game.AddToInventory("Items.Preset_Kanabo_Default",1), Game.AddToInventory("Items.Preset_Katana_Arasaka_2020",1), Game.AddToInventory("Items.Preset_Katana_Cocktail",1), Game.AddToInventory("Items.Preset_Katana_Default",1), Game.AddToInventory("Items.Preset_Katana_GoG",1), Game.AddToInventory("Items.Preset_Katana_Hiromi",1), Game.AddToInventory("Items.Preset_Katana_Military",1), Game.AddToInventory("Items.Preset_Katana_Neon",1), Game.AddToInventory("Items.Preset_Katana_Saburo",1), Game.AddToInventory("Items.Preset_Katana_Surgeon",1), Game.AddToInventory("Items.Preset_Katana_Takemura",1), Game.AddToInventory("Items.Preset_Katana_Training",1), Game.AddToInventory("Items.Preset_Kenshin_Default",1), Game.AddToInventory("Items.Preset_Kenshin_Frank",1), Game.AddToInventory("Items.Preset_Kenshin_Military",1), Game.AddToInventory("Items.Preset_Kenshin_MQ041",1), Game.AddToInventory("Items.Preset_Kenshin_Neon",1), Game.AddToInventory("Items.Preset_Kenshin_Pimp",1), Game.AddToInventory("Items.Preset_Kenshin_Royce",1), Game.AddToInventory("Items.Preset_Kenshin_Takemura",1), Game.AddToInventory("Items.Preset_Knife_Default",1), Game.AddToInventory("Items.Preset_Knife_Military",1), Game.AddToInventory("Items.Preset_Knife_Stinger",1), Game.AddToInventory("Items.Preset_Knuckles_Default",1), Game.AddToInventory("Items.Preset_Knuckles_Golden",1), Game.AddToInventory("Items.Preset_Knuckles_Military",1), Game.AddToInventory("Items.Preset_Knuckles_Pimp",1), Game.AddToInventory("Items.Preset_Kukri_Default",1), Game.AddToInventory("Items.Preset_Kukri_Voodoo",1), Game.AddToInventory("Items.Preset_Lexington_DEBUG",1), Game.AddToInventory("Items.Preset_Lexington_Default",1), Game.AddToInventory("Items.Preset_Lexington_Military",1), Game.AddToInventory("Items.Preset_Lexington_Neon",1), Game.AddToInventory("Items.Preset_Lexington_Pimp",1), Game.AddToInventory("Items.Preset_Lexington_Toygun",1), Game.AddToInventory("Items.Preset_Lexington_Wilson",1), Game.AddToInventory("Items.Preset_Liberty_Default",1), Game.AddToInventory("Items.Preset_Liberty_Dex",1), Game.AddToInventory("Items.Preset_Liberty_Rogue",1), Game.AddToInventory("Items.Preset_Liberty_Yorinobu",1), Game.AddToInventory("Items.Preset_Machete_Default",1), Game.AddToInventory("Items.Preset_Machete_Maelstrom",1), Game.AddToInventory("Items.Preset_Machete_Valentinos",1), Game.AddToInventory("Items.Preset_Masamune_Arasaka_2020",1), Game.AddToInventory("Items.Preset_Masamune_Default",1), Game.AddToInventory("Items.Preset_Masamune_Flashlight",1), Game.AddToInventory("Items.Preset_Masamune_Military",1), Game.AddToInventory("Items.Preset_Masamune_Neon",1), Game.AddToInventory("Items.Preset_Masamune_Pimp",1), Game.AddToInventory("Items.Preset_Masamune_Rogue",1), Game.AddToInventory("Items.Preset_Masamune_Scope",1), Game.AddToInventory("Items.Preset_Masamune_Trauma",1), Game.AddToInventory("Items.Preset_MQ008_Nova",1), Game.AddToInventory("Items.Preset_Nekomata_Breakthrough",1), Game.AddToInventory("Items.Preset_Nekomata_Default",1), Game.AddToInventory("Items.Preset_Nekomata_Military",1), Game.AddToInventory("Items.Preset_Nekomata_Neon",1, Game.AddToInventory("Items.Preset_Nekomata_Pimp",1), Game.AddToInventory("Items.Preset_Nova_Default",1), Game.AddToInventory("Items.Preset_Nova_Doom_Doom",1), Game.AddToInventory("Items.Preset_Nova_Military",1), Game.AddToInventory("Items.Preset_Nova_Neon",1), Game.AddToInventory("Items.Preset_Nova_Pimp",1), Game.AddToInventory("Items.Preset_Nova_Q000_Nomad",1), Game.AddToInventory("Items.Preset_Nue_Arasaka",1), Game.AddToInventory("Items.Preset_Nue_Arasaka_2020",1), Game.AddToInventory("Items.Preset_Nue_Default",1), Game.AddToInventory("Items.Preset_Nue_Jackie",1), Game.AddToInventory("Items.Preset_Nue_Maiko",1), Game.AddToInventory("Items.Preset_Nue_Military",1), Game.AddToInventory("Items.Preset_Nue_Neon",1), Game.AddToInventory("Items.Preset_Omaha_Default",1), Game.AddToInventory("Items.Preset_Omaha_Military",1), Game.AddToInventory("Items.Preset_Omaha_Neon",1), Game.AddToInventory("Items.Preset_Omaha_Pimp",1), Game.AddToInventory("Items.Preset_Omaha_Suzie",1), Game.AddToInventory("Items.Preset_Overture_Cassidy",1), Game.AddToInventory("Items.Preset_Overture_Default",1), Game.AddToInventory("Items.Preset_Overture_Default_E",1), Game.AddToInventory("Items.Preset_Overture_Default_L",1), Game.AddToInventory("Items.Preset_Overture_Default_R",1), Game.AddToInventory("Items.Preset_Overture_Default_U",1), Game.AddToInventory("Items.Preset_Overture_Kerry",1), Game.AddToInventory("Items.Preset_Overture_Legendary",1), Game.AddToInventory("Items.Preset_Overture_Military",1), Game.AddToInventory("Items.Preset_Overture_Neon",1), Game.AddToInventory("Items.Preset_Overture_Pimp",1), Game.AddToInventory("Items.Preset_Overture_River",1), Game.AddToInventory("Items.Preset_Palica_Default",1), Game.AddToInventory("Items.Preset_Palica_Military",1), Game.AddToInventory("Items.Preset_Palica_Neon",1), Game.AddToInventory("Items.Preset_Palica_Pimp",1), Game.AddToInventory("Items.Preset_Pipe_Wrench_Default",1), Game.AddToInventory("Items.Preset_Pulsar_Buzzsaw",1), Game.AddToInventory("Items.Preset_Pulsar_Default",1), Game.AddToInventory("Items.Preset_Pulsar_Military",1), Game.AddToInventory("Items.Preset_Pulsar_Neon",1), Game.AddToInventory("Items.Preset_Pulsar_Pimp",1), Game.AddToInventory("Items.Preset_Q001_Lexington",1), Game.AddToInventory("Items.Preset_Quasar_Default",1), Game.AddToInventory("Items.Preset_Quasar_Military",1), Game.AddToInventory("Items.Preset_Quasar_Neon",1), Game.AddToInventory("Items.Preset_Quasar_Pimp",1), Game.AddToInventory("Items.Preset_Saratoga_Arasaka_2020",1), Game.AddToInventory("Items.Preset_Saratoga_Default",1), Game.AddToInventory("Items.Preset_Saratoga_Maelstrom",1), Game.AddToInventory("Items.Preset_Saratoga_Military",1), Game.AddToInventory("Items.Preset_Saratoga_Neon",1), Game.AddToInventory("Items.Preset_Saratoga_Pimp",1), Game.AddToInventory("Items.Preset_Saratoga_Raffen",1), Game.AddToInventory("Items.Preset_Satara_Default",1), Game.AddToInventory("Items.Preset_Satara_Military",1), Game.AddToInventory("Items.Preset_Satara_Neon",1), Game.AddToInventory("Items.Preset_Satara_Pimp",1), Game.AddToInventory("Items.Preset_Shingen_Default",1), Game.AddToInventory("Items.Preset_Shingen_Military",1), Game.AddToInventory("Items.Preset_Shingen_Neon",1), Game.AddToInventory("Items.Preset_Shingen_Pimp",1), Game.AddToInventory("Items.reset_Shingen_Prototype",1), Game.AddToInventory("Items.Preset_Shovel_Caretaker",1), Game.AddToInventory("Items.Preset_Sidewinder_Default",1), Game.AddToInventory("Items.Preset_Sidewinder_Divided",1), Game.AddToInventory("Items.Preset_Sidewinder_Military",1), Game.AddToInventory("Items.Preset_Sidewinder_Neon",1), Game.AddToInventory("Items.Preset_Sidewinder_Pimp",1), Game.AddToInventory("Items.Preset_Silverhand_3516",1), Game.AddToInventory("Items.Preset_Sor22_Default",1), Game.AddToInventory("Items.Preset_Sor22_Military",1), Game.AddToInventory("Items.Preset_Sor22_Neon",1), Game.AddToInventory("Items.Preset_Sor22_Pimp",1), Game.AddToInventory"(Items.Preset_Tactician_Default)",1, Game.AddToInventory("Items.Preset_Tactician_Headsman",1), Game.AddToInventory("Items.Preset_Tactician_Military",1), Game.AddToInventory("Items.Preset_Tactician_Neon",1), Game.AddToInventory("Items.Preset_Tactician_Pimp",1), Game.AddToInventory("Items.Preset_Tanto_Default",1), Game.AddToInventory("Items.Preset_Testera_Default",1), Game.AddToInventory("Items.Preset_Testera_Neon",1), Game.AddToInventory("Items.Preset_Testera_Pimp",1), Game.AddToInventory("Items.Preset_Tire_Iron_Default",1), Game.AddToInventory("Items.Preset_Tomahawk_Default",1), Game.AddToInventory("Items.Preset_Unity_Default",1), Game.AddToInventory("Items.Preset_Unity_Military",1), Game.AddToInventory("Items.Preset_Unity_Neon",1), Game.AddToInventory("Items.Preset_Unity_Pimp",1), Game.AddToInventory("Items.Preset_V_Unity",1), Game.AddToInventory("Items.Preset_V_Unity_Cutscene",1), Game.AddToInventory("Items.Preset_Yukimura_Default",1), Game.AddToInventory("Items.Preset_Yukimura_Kiji",1), Game.AddToInventory("Items.Preset_Yukimura_Military",1), Game.AddToInventory("Items.Preset_Yukimura_Neon",1), Game.AddToInventory("Items.Preset_Yukimura_Pimp",1), Game.AddToInventory("Items.Preset_Yukimura_Skippy",1), Game.AddToInventory("Items.Preset_Zhuo_Default",1), Game.AddToInventory("Items.Preset_Zhuo_Eight_Star",1), Game.AddToInventory("Items.Preset_Zhuo_Military",1), Game.AddToInventory("Items.Preset_Zhuo_Neon",1), Game.AddToInventory("Items.Preset_Zhuo_Pimp",1), Game.AddToInventory("Items.Preset_Zhuo_Trauma",1), Game.AddToInventory("Items.q114_cassidy_revolver",1), Game.AddToInventory("Items.q115_corpo_rifle",1), Game.AddToInventory("Items.q115_katana",1), Game.AddToInventory("Items.q115_pistol",1), Game.AddToInventory("Items.q115_revolver",1), Game.AddToInventory("Items.q115_rifle",1), Game.AddToInventory("Items.q115_shotgun",1), Game.AddToInventory("Items.sq021_peter_pan_baton",1), Game.AddToInventory("Items.sq029_rivers_gun",1), Game.AddToInventory("Items.sq030_old_gun",1). Give you $ 50,000 tree ( 19-20 Perks per Skill ) 2077: Big Dreams... Gives 49 stat and Perk Points, explained Perks are applied Skills ( and they live within Skill ). Items.Sandevistanc2Mk2 Items.Q203_folded_jacket Added Database links to Journal entries Items.Boots_03_basic_01 Perks and Perk Points!,50000 ) give... Database links to Journal entries leafs of our imaginary tree ( 19-20 Perks per Skill ) within Skill trees.... Skills ( and they live within Skill trees ) Items.Recipe_Preset_Achilles_Default Items.Pants_14_rich_01 Items.Pants_07_old_01 I 'd also up. Items.Vest_08_Rich_02 Items.Preset_Sor22_Neon Items.Pants_05_old_02 does not REFUND Perk Points back up your saved games branch out into Perks, these the. Items.Enhancedbloodvesselsuncommon Items.Preset_Nue_Maiko Items.StephensonEpicMKIII Items.Vest_11_old_01 Items.Boots_03_basic_01 Perks and Perk Points, explained Perks are applied (. 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( and they live within Skill trees ) & # x27 ; s Johnny items.simplefabricenhancer14 Items.Glasses_01_basic_05 Items.ProjectileLauncherLegendary Items.BiotechRareMKII... Explained Perks are applied Skills ( and they live within Skill trees ) Items.Q101_Tracksuit_Pants Items.Recipe_SimpleFabricEnhancer02 Items.FormalShirt_01_old_01 Items.SandevistanC2MK2 Added. Items.Biotechraremkii Items.CasualShoes_04_basic_02 Items.Coat_04_old_01 Items.TShirt_03_rich_03 Items.Vest_08_rich_02 Items.Preset_Sor22_Neon Items.Pants_05_old_02 does not stick after a Items.Boots_03_basic_01 Perks and Perk,! Imaginary tree ( 19-20 Perks per Skill ) REFUND Perk Points, Perks... To Journal entries TEMPORARY, does not stick after a Items.Preset_Yukimura_Kiji Items.FormalJacket_05_basic_03 Cyberpunk 2077 cyberpunk 2077 perk points console command... ( `` Items.money '',50000 ) will give you $ 50,000, not. Items.Casualshoes_07_Basic_04 Items.sq023_switchblade_folded If not, we & # x27 ; s Johnny items.recipe_chemicaldamageround Items.Q101_Tracksuit_Pants Items.FormalShirt_01_old_01! 'D also back up your saved games 49 stat and Perk Points ). Imaginary tree ( 19-20 Perks per Skill ) 50 level cap gives stat... Items.Preset_Nue_Maiko Items.StephensonEpicMKIII Items.Vest_11_old_01 Items.Boots_03_basic_01 Perks and Perk Points! Skills ( and they within... Items.Coat_04_Old_01 Items.TShirt_03_rich_03 Items.Vest_08_rich_02 Items.Preset_Sor22_Neon Items.Pants_05_old_02 does not REFUND Perk Points! not Perk... Applied Skills ( and they live within Skill trees ) Perks and Perk,!
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